AI Insights · Timothy · July 2024
Top 5 Business Games on iOS in South America Q2 2024
Discover the performance trends of the top 5 business games on iOS in South America during Q2 2024, including weekly downloads, revenue, and active users.
In Q2 2024, the top 5 business games on iOS in South America demonstrated notable performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the dynamics of these popular apps in the region.
My Perfect Hotel by SayGames LTD saw a significant increase in weekly downloads, starting at approximately 20.4K in early April and reaching over 70.5K by the end of June. The weekly revenue also showed an upward trend, peaking at around $2.5K in the first week of June. Active users consistently rose, from 70.6K at the beginning of the quarter to nearly 147.8K by the end.
Outlets Rush from Supercent, Inc. experienced fluctuating weekly downloads, starting at 36.4K in early April and decreasing to around 5.9K by the end of June. Weekly revenue followed a similar downward trend, beginning at $1.3K and dropping to just over $300. Active users remained relatively stable, averaging around 150K throughout the quarter.
Idle Bank Tycoon: Money Game by Kolibri Games GmbH had a mixed performance in terms of weekly downloads, peaking at 25.3K mid-April before dropping to 4.8K in mid-June and then rebounding to 14.2K by the end of the quarter. Weekly revenue showed minor fluctuations, maintaining around $1.4K throughout. Active users saw a slight increase, ending the quarter at approximately 53.3K.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited exhibited a varied trend in weekly downloads, with a peak of 15.3K at the end of April, followed by a drop to 2.3K by the end of June. Weekly revenue spiked significantly in mid-May, reaching around $5K, before stabilizing. Active users showed a gradual increase, reaching a high of 23.2K in mid-June.
Car Sale Dealership Simulator from Gamivision LLC had an interesting quarter with weekly downloads peaking at 27.2K mid-April, followed by a decline to around 1.4K by the end of June. Weekly revenue, however, remained relatively low, maxing out at $273 in mid-April. Active users peaked at 36K in mid-April and then steadily decreased to about 13.5K by the end of June.
The data from Sensor Tower highlights the dynamic nature of the business games category on iOS in South America, with varying trends in downloads, revenue, and active user engagement. For more detailed insights, visit Sensor Tower.